Beta 0.2.1
Release Notes
Added:
- Sketch Canvas window for free-form 256x240 pixel art
- Gallery ROM generation from packed Sketch Canvases
- Sidecar C library that speeds up heavy pixel work (pack, import, and related tools)
- "Swap 2 colors" modal for selected tiles/sprites
- New nametable codec for Zelda II: The Adventure of Link (USA)
- So far, tested only with the Game Over Ganon screen
- New DB entry for Zelda II: The Adventure of Link (USA)
- Expanded Japan Contra DB entry (from 40% to 60%)
- Super Mario Bros. 1 DB entry (around 50%)
- Nametable relocation support for nametable layers (PPU Frame windows)
- Migrate nametable data to another safe ROM location (does not delete or clean the original)
- Old space can be reused; the pointer for the new location still needs to be found and updated manually
- Calculator modal for relocation pointer math
- Attribute grid mode for PPU Frame windows and Sketch Canvas windows
- Window maximize button for relevant windows
Improved
- Add Sprite flow for OAM Animation windows
- Window link badges (clickable, clearer hover feedback)
- Sketch canvas tools and toolbar
- ROM palette editing UX
- Automatic toolbar placement when the window is partially off-screen
- Save Lua project dialog
- Sort by title and sort by kind UX
Fixed
- Windows minimizing and flickering on Windows (dynamic V-Sync flag changes)
- Performance issues with PPU Frame windows
- Performance issues with mini maps in hex grids
- Project not marked modified when removing a tile from a PPU Frame tile layer
- Error toast when a project file has a Lua syntax issue
- Generic palette coloring when the window is minimized
- ROM palette assignment missing minimized OAM Animation windows
- Item drop issues on mirrored (X) target windows
- Recent projects failing to open when ROM titles contain dots (e.g. "Super Mario Bros. (World)")
- Grouped palette arrow cycling issues
- Tile swaps not sticking correctly in PPU Frame windows
- Menus covering toolbar buttons
- Sketch canvas undo (Ctrl+Z)
- Many other minor UI/UX issues
A few screenshots:
Files
PPUX-0.2.1-macos.zip 12 MB
6 days ago
PPUX-0.2.1-linux-x86_64.zip 6.6 MB
6 days ago
PPUX-0.2.1-win64.zip 6.3 MB
6 days ago
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PPUX: Mod NES games or create new homebrew assets
An NES graphics editor, not like the others
More posts
- Beta 0.1.569 days ago
- Beta 0.1.4May 13, 2026
- Beta 0.1.3May 12, 2026
- Beta 0.1.2May 04, 2026
- Beta 0.1.1Apr 30, 2026
- Beta 0.1.0Apr 17, 2026
- Beta 0.0.9Mar 31, 2026
- Beta 0.0.8Mar 30, 2026
Comments
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For some reason screenshots did not render in the log. Here you go:
